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News - The Galaxy


Grimm – How to Kill the Goose Without Really Trying
 

New is not a word I’d use to describe Grimm, the fairy-tale infused pseudo-procedural that debuted Friday with a disconnected, disjointed episode. The premise of fairy-tale-era beasties hiding in the modern world isn’t the problem, but the execution, from the writing on, is hopelessly messy from the first few moments.

Let me lay some golden eggs on you. Over-saturated color-correction is not “style”, lack of focus is not “brisk pacing”, and above all, plot is not story. Learn the difference, please, before you produce television.

    

Grimm digs into the same landscape mined by Buffy the Vampire Slayer and Supernatural, but where those fan favorites craft stories about our human needs, wants and foibles that just happen to have monsters in them, Grimm promises to parade its own branded version of our cultural heritage – but fails to produce a coherent tale.

The problems are almost too numerous to mention, but the weakest link is the central cop-out-of-water. He’s mostly a blank, excepting his inexplicably too-much-or-nothing emotional intensity. The wit groans where Buffy would zing. For a show on a national network, the brightness and color-correction are noticeably poor – and that’s before considering the choice to make every tree and weed electrically lush green and all the interior lighting a garish crayon-orange.

The serious trouble with Grimm is simply the lack of story. Things happen, sure, but event is not story. The first few minutes find the hero seeing shockingly inhuman faces on normal people and failing to react in any way - as if he’s numb to something that the show tells us must be brand new to him. Also making its debut in the first few moments – an engagement ring – which may be the easiest way to explain exactly how Grimm goes wrong: the scene implies our hero is planning to propose that night, but why he doesn’t and how that affects him and his relationship are left completely off-screen.

The only bright spot of the show is the Grimm version of the werewolf. The first scene between the hero and the goofy, good wolf is the closest the script ever comes to the zip and charm that shows like Buffy and Supernatural have in spades. It’s also the only scene that clearly has a story worth a scene – a confused hero needs advice and help from a reluctant ally. The rest of the show skids along as if it’s the Cliff Notes of itself, or worse, as if it’s running scared of its own premise, terrified of taking the time to tell the story it’s pretending to tell.

In the end, the idea of the show may take some flack from audience members who can’t find their way into the show, but the real trouble here isn’t that idea, but how that idea was produced – a mish-mash of half-made moments that presents like a storyboard cut for time – and results in a show that is all color – and no soul.

 

 

 
American Horror Story – What’s Blue and White and Red All Over?

The title begs the question – what is essential to an American horror story?  There’s a cursed house (like The Amityville Horror), there’s a marginalized child who knows the big secret (like all Stephen King books) and there’s a lot of sex (like everything American).  Will it be watched?  I think so.  Why?  I can’t tell you until the end.

 

Thankfully there aren’t scads of blondes hunting for knives to stumble into, or a chorus of toddlers going old-testament on us, but the show does go for the “more is more” approach and draws on a lot of horror tropes.  Is it all too much?  Well, if I pinch-hit for the kitchen-sink quip and bring in the melting pot metaphor, we might be able to sell that as particularly American storytelling.  To be frank, I think it works.

Blood and jump-cuts aside, horror is psychological, and the show succeeds on how relentless and all-consuming that quick-fire pile of anguish and imagery feels.  There isn’t just one big, bad nightmare after the family.  Everyone is haunted by their own bevy of imagery.  Any one monster has a weakness (you know, if it bleeds, we can kill it).  On this side of the tv set, we’re staring down the death of a thousand faces: pollution, terrorism, economic downturns, health problems, aging and all the evil little wishlists that flesh is heir to, and none of those blink.  No matter how bright the strobe effect is.

   

As for the performances, Denis O’Hare and Frances Conroy are both stellar in parts that would otherwise feel ridiculous.  Jessica Lange is superbly cast, but the most valuable player of the pilot was Connie Britton, who deftly manages another truly American minefield – the female protagonist as Marilyn, Mom and Master of Her Manifest Self all in one.

The show could quickly spiral out of control, but that’s true of almost any endeavor.  Psychology is an important element in the American horror genre, and the insanity the show promises is just the sort of catharsis our distrust and dissatisfaction with reality need.  The editing is a little frenetic, but it’s honestly refreshing to dispense with all that nonsense and cut to the meat of the moments.

And now that you’re at the end of my little article, I’ll tell you why this show could really, really work.  It could refuse to tell you the secret of the house, but always tempt you – tempt you to check that basement one more time, for that last clue…

… and lights out.

 

 

 
Vesta is No Virgin

Stunning up-close pictures are telling scientists a story of life in the asteroid belt – a story that’s could teach them more about the formation of our solar system. NASA’s Dawn spacecraft, Earth’s first vessel to ever orbit a member of our solar system’s asteroid belt has begun a survey mission of the second largest body in the asteroid belt, and images have already surprised some mission specialists, including unexpected ridge patterns and the aptly nicknamed “snowman” craters.

     

"We are beginning the study of arguably the oldest extant primordial surface in the solar system," said Dawn principal investigator Christopher Russell from the University of California, Los Angeles. "This region of space has been ignored for far too long. So far, the images received to date reveal a complex surface that seems to have preserved some of the earliest events in Vesta's history, as well as logging the onslaught that Vesta has suffered in the intervening eons." 

Long ridges on proto-planet Vesta, which dwarfs most other asteroids, have intrigued scientists analyzing the Dawn mission data. Begun on August 11th, a full survey of Vesta will include global image mapping in the visible and infrared spectrums. Dawn also carries a gamma ray and neutron detector, and measurements of perturbations in its survey orbits will allow the team to extrapolate the large body’s gravitational field.

"We have been calling Vesta the smallest terrestrial planet," said Chris Russell, Dawn's principal investigator at UCLA. "The latest imagery provides much justification for our expectations. They show that a variety of processes were once at work on the surface of Vesta and provide extensive evidence for Vesta's planetary aspirations." 

Dawn will orbit Vesta seven times during the survey before adopting the ironically named High Altitude Mapping Orbit, which is close enough to allow stereo imagery of the surface.

 

 
Doctor Who - The Second Coming of Season Six

Why are some episodes of Doctor Who so good? It’s the mix. When this production is firing on all cylinders, it puts every kind of boom in the bag – goofy gadabouts, high-tone tragedy, snappy patter, dippy twists, classic sci-fi morality bits – all put together with great pace.

Not every episode can smack it out of the park like “Let’s Kill Hitler”, but we shouldn’t expect that. Some episodes are just fun stories. This one takes a few more big leaps along Moffat’s plan for the Doctor, including a lot of the great moments with River Song fans have been waiting for (so you won’t find any spoilers here, except this minor one: there’s a great use of the “spoilers” running gag).

 

    

 

No doubt about it, the Doctor Who team has gotten much more adept at imagery this season, something “Doctor Who Confidential” often chalks up to the budget, but I think a lot of that is really in the storytelling – giving the team things to show us. That being said, this season has really found the strength of the small scene, one of the reasons the pace is so unbelievably great in episodes like this one. The first few minutes abound with rather good one-liners, including a stab at the history of the TARDIS console room. 

Almost every moment in the first quarter of the show is flawless, fast and funny. The main thrust of the episode isn't really what the title suggests, but the plot does address the main question it brings up: what responsibility does a time traveler really have – to do – or not to do?

 

    

 

I won’t say anything else here except to say that new character Mels is great fun. There are plenty of big, timey-wimey plot hooks left all over the floor by the end of the episode, so here's hoping that the rest of the season uses them to tear a few new holes in the universe.

April Eden talks to Doctor Who fans at Costumed Comic-Con! http://www.youtube.com/myouterspace

 

 

 
Falling Skies - Clunk

By J. Lewit.

I love science fiction. Watching a new sci-fi show for me is like watching a beloved child on his first attempt to pilot a jet airliner. Fiery death is assured, but I promised the kid I’d watch and wave.

I gave “Falling Skies” until the second episode, just in case the pilot was a false start, but I’m afraid the luster is lacking on all fronts. The writing is generic, clumsy and hoky. The direction is often confused when it isn’t cloying and the performances are, for the most part, as depressing as the endless oatmeal the endless refugees endlessly complain about. The pilot lacks pace and event to the point that it felt like a mid-season episode the producers told the writers to stretch the budget for. There is a difference between “aliens are in this scene” and “event” … that difference is left as an exercise for the TV exec.

      

The cold open ran like a title-card litany. Having a faceless child tell us ten versions of the series’ logline is a waste of time – and worse – it steamrolled the effective honesty of the scene’s end. A child telling us that the man in the picture, who was alive this morning, may have died since it was drawn – that’s an opening.

Sci-fi lesson number two for the TV exec: the universe doesn’t need to be explained. You just need to start with scenes that don’t depend on information the audience doesn’t have. Good storytelling works the information needed to understand later scenes into the drama of the scenes that come before it. Okay? End of lesson – now get out there and earn the right to have the opinions you get paid for! Yay!

Noah Wyle’s character (Tom Mason, ex-history professor) comes on screen, but isn’t introduced, in the first piece of violence – which remains undramatic by picking the wrong battle to introduce the war with. Since this is an action sequence, it’s easy to blame the direction for being unfocused, but it’s really the writing that chose the wrong thing to show us first.

There’s no reason for our heroes to survive the first scene other than to assume that the bad guys are fond of giving up or are easily bored. I’m unhappy to say this continually happens in the rest of the series I’ve seen – alien threats show up, promo-worthy laser blast clips happen – and then the consequences of that threat magically go away. In fact, episode two starts with the heroes being chased by an evil robot, and then – title card. We come back in to reporting mission failure (why is Tom in charge?). How they manage to survive, or why the alien machine would stop pursuing them is never mentioned. It’s almost as if the writers don’t know how or why anything happens, and think we shouldn’t care, either. Just look at the pretty aliens. Aliens!

Let’s be clear – it’s not that the show is trying to develop mystery. The characters are clearly acting as if the action makes sense to them. The opening doesn’t establish the terror of the aliens despite the death and lasers because it’s just senseless – the characters are just running around for no reason. Neither does it establish how the humans have been able to survive, unless the audience assumes that the aliens are invading on a budget, and only show up long enough to make the watch-next-week clips. Wyle’s character takes no action worthy of a hero’s introduction – he runs away while most of his people are killed running a risk we can’t understand. Maybe they were all playing street hockey and were attacked. Neither does it establish him as a good tactician – in a moment where he could successfully ambush three aliens – at close range while prone under cover – he doesn’t fire. And not because they need to be quiet to get away – although that’s what the scene wants us to believe… Wyle and friend noisily run out the back door, where everyone is yelling and screaming. So they are clearly in no danger of being chased down by those aliens, who were right behind them, that they were just so scared of that they had to super-silently agree to so noisily escape from …

As much exposition as the cast spouts – it’s really all abstract plot color and not any actual plot. The stuff that is necessary we can usually wait to talk about when we get to it. A good case in point is “the harness”. I won’t explain what it does – but the show shouldn’t have, either. It should have waited until characters had to make a decision about what to do about one. I think the writers think they are really clipping along with the info, trying to make it seem organic – but they’re doing the opposite, bloating moments that should be about other things.

      

There’s barely a story here. The main obstacle the heroes face in the pilot is one of logistics, and the main disagreement early on is whether or not to split up the group – all of which us playing along at home can skip. The first episode doesn’t get around to a story point until about half-way in, when Wyle and his son disagree about a mission priority. I wish someone had given the production team the note to start the pilot there. Everything up until then is fluff. The arguments made on each side would have established almost all of the exposition needed from the previous half-hour.

Worse, a lot of the actions the characters take don’t really make sense. Large, noisy groups mill around in broad daylight – meaning they aren’t in any danger, despite how much danger the show would like us to imagine they are in – instead of an atmosphere of dread, it’s an atmosphere of – “why are we alive?” … a question the show can’t answer, probably because their season outline is saving it for later. You know, one of those revelations that make the whole audience ask: why didn’t the characters think of that fourteen episodes ago?

Scenes are often choppy to the point of confusion – as if an editor was forced to cut the sense of some scenes and had nothing good to work with. Wyle gives the set-speech of the episode after he walks off camera without cause – and then he walks back in and philosophizes in answer to a line that it doesn’t really follow. The point of the speech, as the camera tries to show us in the faces of his troops, is to forego despair and commit to the fight – but the troops weren’t really in despair. So the scene makes him out to be father-knows-best giving the wrong speech at the wrong moment. After that jumble, I can’t imagine students following his classes, much less anyone following him into battle.

Second to last, but not second to least, the plot is mostly illogical. Battles with the aliens focus too much on chance when Wyle is supposed to be a tactician. Worse, the rules of engagement don’t follow - if it was wise for them to run in the opening battle, where they seem to be holding a perimeter around a civilian area - its even wiser for the recon team to run from the later ambush, because its clearly an ambush. I’m not spoiling anything, because they talk about it plenty before it matters to the story: it seems that jacketed, hollow-point machine gun rounds don’t harm the aliens, but a shotgun blast will kill it, as long as you’re close enough. It’s silly enough that most of the plot is about getting more guns when guns don’t seem to help – and that everyone wastes a lot of ammunition that the factories aren’t making anymore firing at enemies it can’t hurt – but the “get close” idea is like saying a sword can’t hurt a tank but that a pencil stab will destroy it if you do it up close. What’s so disappointing about this is that its fine – great even – for aliens not to make sense and for a show to develop mysteries. But our characters aren’t following the facts on screen, aren’t trying to solve them – they don’t even seem to notice that they’re mysteries – so either the characters are stupid or the world doesn’t make sense.

What’s silly is – there could be a story there. “Everyone is so afraid of the aliens, they haven’t discovered their weakness yet, that if you get in close…” I wish the show would actually try to tell a story like that. Instead, it acts as if it just can’t be bothered.

And for the love of Roddenberry, please can the Hallmark card piano music that plays every time Wyle’s character stops the non-plot to play dad for 30 seconds. The happy, life-is-the-little-things moment of the kid’s birthday present is materialistic to the point where I suspect product placement, but it would manage to be an actual moment in a show mostly devoid of them if the music wasn’t tap-dancing all over it.

Can it be fixed? Possibly. The production team’s already done some triage, since it seems they lumped together the pilot from two stand-alone episodes, presumably in order to get the only charismatic characters in the show on screen for the first review.

A suggestion: look at the introduction of Stephen Weber’s character in episode two. He walks on, Wyle gives him a surprised look, and we cut to commercial. That’s it, no story. Much later we explore the conflict between these two guys. Why we don’t start there, I have no idea, other than to suspect that the writers are trying to make four minutes last forty-five. Instead of even a hint of conflict, we just get more unnecessary exposition, information that we can get just as easily in later scenes that flirt with conflict and choices. Of course, it’s possible to take the same words Wyle and Weber speak there, and infuse them with nuanced tension or a masterful grasp of the drama of small moments, but the performances and direction here can’t be bothered to escape the flat drone they’re selling as realism.

I doubt the show has time to find itself now, but there are a few hopeful notes: late intro Maggie is interesting, as the only survivor who seems to be affected in any way by what she’s survived. Then there’s the anti-hero destined to find redemption in sacrifice; compared to these two, everyone else is an extra in “The Walking Dead” without the cool makeup.

Late in the second episode, my final hopes were dashed. What might have been the best scene of the show so far, as Wyle and Weber reached a confrontation their characters should have had forty minutes earlier, fractured into confusing and unnecessary backstory and then dwindled into a rehash of the hopelessly abstract “we can’t fight without hope” dialogue.

Bleearrggh. Falling Skies went plop on its face – sorry, Sci-Fi fans. But you all know to never give up hope, right?

 

 

 
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